Texture packs on the port
Ship of Harkinian 4 listed sources
Ship of Harkinian loads custom assets from .otr archives in its mods folder. Check the pack's supported release before installing it.
Install a compatible pack
- Open the pack creator's release page and match the supported Ship of Harkinian version. Keep a copy of existing saves and settings.
- Find the active Ship user-data folder. The current README gives Linux as
~/.local/share/soh/, unless existing configuration beside the application orSHIP_HOMEselects another location. - Place the custom
.otrarchive in themodsdirectory. Keep the filename and folder layout requested by its creator. - Use the current application's alternate-assets control when the pack requires it. The current README lists Tab as the alternate-assets shortcut and Esc for the menu; older F1 instructions can refer to a different release.
The README describes custom assets as .otr files, while extracted base-game assets use .o2r. These are different jobs. Do not rename one extension to the other. On Windows and macOS, use the project's current instructions for the active data folder rather than guessing a hard-coded path. A texture pack made for an emulator or the 2026 remake is not automatically a Ship of Harkinian pack.
Questions
Why does the pack not show up?
Check the port version, the file name, and the alternate-assets toggle.
Do N64 packs work on the remake?
No. The formats are not shared.
Sources
- GameBanana — checked 2026-11-07
- OoT Reloaded UI notes — checked 2026-11-07
- Ship of Harkinian — checked 2026-11-07
- Shipwright current README: custom assets and shortcuts — checked 2026-11-07
Limitation: pack compatibility follows its creator's current release notes, which may differ from older installation guides.